Introduction to Google Sketchup / Aidan Chopra with Laura Town and Chris Pichereau.
Material type:
TextPublisher: New York : Wiley, ©2013Edition: 2nd edDescription: xxii, 554 pages : illustrations (some color) ; 23 cmContent type: text Media type: unmediated Carrier type: volumeISBN: 9781118077825; 1118077822Other title: Introduction to Google Sketch UpSubject(s): Computer graphics | SketchUp | Three-dimensional display systems | Engineering graphics | ARCHITECTURE -- Design, Drafting, Drawing & Presentation | SketchUp | Computer graphics | Engineering graphics | Three-dimensional display systems | Google SketchUp -- Programas de ordenador | Diseño asistido por ordenador | Arquitectura -- Diseño asistido por ordenadorDDC classification: 006.6/93 LOC classification: T385 | .C52175 2013Other classification: ARC004000 | Item type | Current library | Call number | Copy number | Status | Notes | Date due | Barcode |
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Main Library | T385 .C5217 2013 (Browse shelf (Opens below)) | 1 | Available | STACKS | 51952000206132 |
Includes index.
"The 2nd edition of Chopra's Google SketchUp provides key pedagogical elements, which help prepare readers for the workforce. The content provides real-world and applied material including better PowerPoint presentations and how-to animations. Additional features include updated content to reflect software upgrades and market use; new pedagogy elements and interior design; and more robust resources that will are appropriate for different users of Google Sketch. The book also addresses the similarities between the adapted title, Google SketchUp 8 for Dummies, and Google SketchUp 2. This includes a title that contains the core content and basic software how-to from For Dummies; revised TOC to reflect the course; and new material developed/written by writer and academic advisors/reviewers. This edition goes beyond the basic software use to teach on portions of SketchUp"-- Provided by publisher.
Machine generated contents note: Chapter 1: Meeting Google SketchUp: A Brief OverviewChapter 2: Establishing the Modeling Mindset: Model BasicsChapter 3: Building Simple Models: Step-by-Step Instructions for Creating a Model of a DoghouseChapter 4: Modeling Buildings: From Drafting a Floor Plan to Adding a RoofChapter 5: Keeping Your Model's Appearance -- Working with ComponentsChapter 6: Creating Everyday Objects: Tools, Techniques, and TipsChapter 7: Keeping Your Model Organized: Using the Outliner and LayersChapter 8: Modeling with Photographs: Using Photo Match to Build ModelsChapter 9: Changing Your Model's Appearance: Applying Styles and ShadowsChapter 10: Presenting Your Model Inside SketchUp: Showing Off Your ModelChapter 11: Working with Google Earth and the 3D Warehouse: Tying Together All of Google's 3D SoftwareChapter 12: Printing Your Work: With a Windows PC and a MacChapter 13: Exporting Images and Animations: Making Image Files and MoviesChapter 14: Exporting to CAD, Illustration, and Other Modeling Software: Using SketchUp ProChapter 15: Creating Presentation Documents with LayOut: Presenting 3D SketchUp Pro Models on Paper and On Screen: Working with Templates and ScrapbooksChapter 16: Troubleshooting and Using Additional Resources: Fixing Problems and Enhancing Your ModelBonus Online Chapter Creating Dynamic ComponentsGlossaryIndex.
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