The mathematics of various entertaining subjects : research in recreational math / edited by Jennifer Beineke & Jason Rosenhouse ; with a foreword by Raymond Smullyan.

Contributor(s): Beineke, Jennifer Elaine, 1969- [editor.] | Rosenhouse, Jason [editor.]Material type: TextTextPublisher: Princeton [N.J.] : Princeton University Press, [2016]Copyright date: ©2016Description: xv, 272 pages : some color illustrations ; 25 cmContent type: text Media type: unmediated Carrier type: volumeISBN: 9780691164038; 0691164037Other title: Research in recreational mathSubject(s): Mathematical recreations -- ResearchDDC classification: 510 LOC classification: QA95 | .M3687 2016
Contents:
Vignettes. Should you be happy? / Peter Winkler ; One-move puzzles with mathematical content / Anany Levitin ; Minimalist approaches to figurative maze design / Robert Bosch, Tim Chartier, and Michael Rowan ; Some ABCs of graphs and games / Jennifer Beineke and Lowell Beineke ; Problems Inspired by Classic Puzzles. Solving the Tower of Hanoi with random moves / Max A. Alekseyev and Toby Berger ; Groups associated to Tetraflexagons / Julie Beier and Carolyn Yackel ; Parallel weighings of coins / Tanya Khovanova ; Analysis of crossword puzzle difficulty using a random graph process / John K. McSweeney ; From the outside in : solving generalizations of the Slothouber-Graatsma-Conway puzzle / Derek Smith ; Playing Cards. Gallia Est Omnis Divisa in Partes Quattuor / Neil Calkin and Colm Mulcahy ; Heartless poker / Dominic Lanphier and Laura Taalman ; An introduction to Gilbreath numbers / Robert W. Vallin ; Games. Tic-tac-toe on affine planes / Maureen T. Carroll and Steven T. Dougherty ; Error detection and correction using SET® / Gary Gordon and Elizabeth McMahon ; Connection games and Sperner's Lemma / David Molnar ; Fibonacci Numbers. The Cookie Monster problem / Leigh Marie Braswell and Tanya Khovanova ; Representing numbers using Fibonacci variants / Stephen K. Lucas.
Summary: "Contributors show how sophisticated mathematics can help you construct mazes that look like famous people, how the analysis of crossword puzzles has much in common with understanding epidemics, and how the theory of electrical circuits is useful in understanding the classic Towers of Hanoi puzzle. The card game SET is related to the theory of error-correcting codes, and simple tic-tac-toe takes on a new life when played on an affine plane. Inspirations for the book's wealth of problems include board games, card tricks, fake coins, flexagons, pencil puzzles, poker, and so much more"--Provided by publisher.
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Includes bibliographical references and index.

Part I. Vignettes. Should you be happy? / Peter Winkler ; One-move puzzles with mathematical content / Anany Levitin ; Minimalist approaches to figurative maze design / Robert Bosch, Tim Chartier, and Michael Rowan ; Some ABCs of graphs and games / Jennifer Beineke and Lowell Beineke ; Part II. Problems Inspired by Classic Puzzles. Solving the Tower of Hanoi with random moves / Max A. Alekseyev and Toby Berger ; Groups associated to Tetraflexagons / Julie Beier and Carolyn Yackel ; Parallel weighings of coins / Tanya Khovanova ; Analysis of crossword puzzle difficulty using a random graph process / John K. McSweeney ; From the outside in : solving generalizations of the Slothouber-Graatsma-Conway puzzle / Derek Smith ; Part III. Playing Cards. Gallia Est Omnis Divisa in Partes Quattuor / Neil Calkin and Colm Mulcahy ; Heartless poker / Dominic Lanphier and Laura Taalman ; An introduction to Gilbreath numbers / Robert W. Vallin ; Part IV. Games. Tic-tac-toe on affine planes / Maureen T. Carroll and Steven T. Dougherty ; Error detection and correction using SET® / Gary Gordon and Elizabeth McMahon ; Connection games and Sperner's Lemma / David Molnar ; Part V. Fibonacci Numbers. The Cookie Monster problem / Leigh Marie Braswell and Tanya Khovanova ; Representing numbers using Fibonacci variants / Stephen K. Lucas.

"Contributors show how sophisticated mathematics can help you construct mazes that look like famous people, how the analysis of crossword puzzles has much in common with understanding epidemics, and how the theory of electrical circuits is useful in understanding the classic Towers of Hanoi puzzle. The card game SET is related to the theory of error-correcting codes, and simple tic-tac-toe takes on a new life when played on an affine plane. Inspirations for the book's wealth of problems include board games, card tricks, fake coins, flexagons, pencil puzzles, poker, and so much more"--Provided by publisher.

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