Exploring new ethical issues in the virtual worlds of the twenty-first century / The neglect of reason : a plea for rationalist accounts of the effects of virtual violence / Copyright and paratext in computer gaming / Virtual sex with child avatars / Research ethics and virtual worlds / Preparing for practice : issues in virtual medical education / What benefits do virtual worlds provide charitable organizations? : a case study of Peace Train, a charitable organization in Second Life / Cosmopolitan online : a manual for the construction of a virtual cosmopolis / Ethics in Second Life : difference, desire, and the production of subjectivity / This war is a lie : ethical implications of massively multiplayer online game design / The illusion of reality : cognitive aspects and ethical drawbacks : the case of Second Life / Charles Wankel and Shaun Malleck -- Johnny Hartz Søraker -- Dan L. Burk -- Andrew A. Adams -- Justin M. Grimes, Kenneth R. Fleischmann, & Paul T. Jaeger -- Rachel H. Ellaway & David Topps -- Robin Teigland -- Edward Howlett & Adam Briggle -- Anna Hickey-Moody & Denise Wood -- Miguel Sicart -- Elena Pasquinelli.
9781607523772 1607523779 9781607523789 1607523787
2009047563
GBB082367 bnb
015596010 Uk
Web search engines Virtual reality--Moral and ethical aspects. Information technology--Moral and ethical aspects. Virtuell verklighet--sociala aspekter. Virtuell verklighet--etik och moral. Informationsteknik--etik och moral.