Gamestorming : a playbook for innovators, rulebreakers, and changemakers / Dave Gray, Sunni Brown, and James Macanufo.
Material type:
Item type | Current library | Call number | Copy number | Status | Notes | Date due | Barcode |
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Female Library | HD30.29 .G739 2010 (Browse shelf (Opens below)) | 1 | Available | STACKS | 51952000316121 | |
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Main Library | HD30.29 .G739 2010 (Browse shelf (Opens below)) | 1 | Available | STACKS | 51952000316138 |
Includes index.
"This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. Gamestorming is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace"--Page 4 of cover.
What is a game? -- 10 essentials for gamestorming -- Core gamestorming skills -- Core games -- Games for opening -- Games for exploring -- Games for closing -- Putting gamestorming to work.
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