Press on : principles of interaction programming / Harold Thimbleby.

By: Thimbleby, HaroldMaterial type: TextTextPublisher: Cambridge, Mass. : MIT Press, c2007Description: xvii, 510 p. : ill. ; 24 cmISBN: 9780262201704 (hardcover : alk. paper); 0262201704 (hardcover : alk. paper)Subject(s): Computer programming | Human-computer interactionDDC classification: 005.1 LOC classification: QA76.6 | .T4493 2007Online resources: Table of contents only | Table of contents
Contents:
Dodgy magic -- Our perception -- Reality -- Transition to interaction programming -- Communication -- States and actions -- Statecharts -- Graphs -- A framework for design -- Using the framework -- More complex devices -- Grand design -- Improving things -- Four key principles.
Summary: "Press On provides the insights, concepts, and programming tools to improve usability. Knowing the computer science is fundamental, but Press On also shows how essential it is to have the right approaches to manage the design of systems that people use. Particularly for complex systems, the social, psychological, and ethical concerns - the wider design issues - are crucial, and these are covered in depth." "Press On highlights key principles throughout the text and provides cross-topic linkages between chapters and suggestions for further reading. Additional material, including all the program code used in the book, is available on an interactive web site. Press On is an essential textbook and reference for computer science students, programmers, and anyone interested in the design of interactive technologies."--BOOK JACKET.
Tags from this library: No tags from this library for this title. Log in to add tags.
    Average rating: 0.0 (0 votes)
Item type Current library Call number Copy number Status Notes Date due Barcode
Books Books Female Library
QA76.6 .T4493 2007 (Browse shelf (Opens below)) 1 Available STACKS 51952000074274
Books Books Main Library
QA76.6 .T4493 2007 (Browse shelf (Opens below)) 1 Available STACKS 51952000050513

Includes bibliographical references and index.

Dodgy magic -- Our perception -- Reality -- Transition to interaction programming -- Communication -- States and actions -- Statecharts -- Graphs -- A framework for design -- Using the framework -- More complex devices -- Grand design -- Improving things -- Four key principles.

"Press On provides the insights, concepts, and programming tools to improve usability. Knowing the computer science is fundamental, but Press On also shows how essential it is to have the right approaches to manage the design of systems that people use. Particularly for complex systems, the social, psychological, and ethical concerns - the wider design issues - are crucial, and these are covered in depth." "Press On highlights key principles throughout the text and provides cross-topic linkages between chapters and suggestions for further reading. Additional material, including all the program code used in the book, is available on an interactive web site. Press On is an essential textbook and reference for computer science students, programmers, and anyone interested in the design of interactive technologies."--BOOK JACKET.

1 2

There are no comments on this title.

to post a comment.