Violent games : rules, realism and effect / Gareth Schott.
Material type:
Item type | Current library | Call number | Copy number | Status | Notes | Date due | Barcode |
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Female Library | GV1469.34.V56 .S45 2016 (Browse shelf (Opens below)) | 1 | Available | STACKS | 51952000338123 | |
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Main Library | GV1469.34.V56 .S45 2016 (Browse shelf (Opens below)) | 1 | Available | STACKS | 51952000338130 |
"Interrogates the nature and meaning of the 'violence' encountered and experienced by game players"-- Provided by publisher.
Includes bibliographical references and index.
Violence from games -- Games as violence -- Re-framing games -- Indexicality and realism (in action) -- Player control, obligation, and orientation -- Performativity and violence -- Violence as spectacle -- Compulsion, cues, and fixed outcomes -- Bibliography -- Index.
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